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systems theory
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systems theory
More specific terms
NT1
↓
axiomatic theory of systems
NT1
↓
chaos
NT1
↓
controlled systems
►
▼
NT2
↓
adaptive control
NT2
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automated controlled systems
NT2
↓
continuous control
NT2
↓
control theory
NT2
↓
control with incomplete information
NT2
↓
controlled system stability
►
▼
NT3
↓
stability by feedback
NT2
↓
discrete control
►
▼
NT3
↓
data sampling
NT2
↓
fuzzy control
NT2
↓
linear control
NT2
↓
multidimensional control
NT2
↓
nonlinear control
NT2
↓
stochastic systems
NT2
↓
time dependent control
NT2
↓
time independent control
NT1
↓
decentralized systems
NT1
↓
economic systems
►
▼
NT2
↓
decision making theory
►
▼
NT3
↓
decision functions
NT2
↓
economic models
►
▼
NT3
↓
growth models
NT2
↓
investment theory
NT2
↓
risk theory
►
▼
NT3
↓
risk analysis
NT2
↓
source allocation theory
NT2
↓
theory of preferences
NT2
↓
time series analysis
NT2
↓
voting theory
NT1
↓
energy of systems
NT1
↓
game theory
►
▼
NT2
↓
cooperative games
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▼
NT3
↓
coalition
NT2
↓
decision theory of games
NT2
↓
differential games
►
▼
NT3
↓
escape games
NT3
↓
pursuit games
NT2
↓
equilibrium state of game
NT2
↓
game matrices
NT2
↓
game of chance
NT2
↓
game space
NT2
↓
hierarchical games
NT2
↓
models of games
►
▼
NT3
↓
combinatorial model of game
NT3
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graph model of game
NT3
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positioned game model
NT3
↓
probabilistic model of game
NT3
↓
set model of game
NT3
↓
topological model of game
NT2
↓
multistage games
NT2
↓
noncooperative games
►
▼
NT3
↓
games with several participants
NT3
↓
two person games
NT2
↓
objective function
NT2
↓
stochastic games
NT2
↓
strategy
NT1
↓
hierarchical systems
►
▼
NT2
↓
system environment
NT1
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isolated systems
NT1
↓
mathematical model of system
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▼
NT2
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input-output relations model
NT2
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internal model of system structure
NT1
↓
mathematical programming
►
▼
NT2
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combinatorial programming
NT2
↓
dynamic programming
NT2
↓
fuzzy programming
NT2
↓
geometrical programming
NT2
↓
integer programming
NT2
↓
linear programming
►
▼
NT3
↓
simplex method
NT2
↓
logic programming
NT2
↓
Markovian decision processes
NT2
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multicriterion programming
NT2
↓
nonlinear programming
►
▼
NT3
↓
convex programming
NT3
↓
non-convex programming
NT3
↓
quadratic programming
NT3
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quasi-convex programming
NT2
↓
programming in abstract spaces
NT2
↓
stochastic programming
NT1
↓
operations research
►
▼
NT2
↓
case studies
NT2
↓
logistics
NT2
↓
marketing theory
NT2
↓
network analysis
NT2
↓
prototype aided design
NT2
↓
renewal theory
NT2
↓
scheduling theory
NT2
↓
theory of flows in networks
NT2
↓
theory of inventories
NT2
↓
theory of transportation
NT2
↓
traffic problems
NT1
↓
self-organizing systems
NT1
↓
stability of systems
NT1
↓
structure of system
►
▼
NT2
↓
autonomous systems
NT2
↓
conservative systems
NT2
↓
continuous systems
NT2
↓
discrete systems
NT2
↓
dynamic systems
►
▼
NT3
↓
adaptive systems (physics)
NT3
↓
biostability
NT3
↓
graph systems
NT3
↓
limits of growth
NT3
↓
logistic curve
NT3
↓
mass service systems
NT3
↓
method of semigroups
NT3
↓
origin of structures
NT3
↓
stability theory
NT3
↓
theory of conflicts
NT3
↓
tree structures
NT2
↓
feedback
NT2
↓
identification of system
►
▼
NT3
↓
black box
NT3
↓
system poles positions
NT2
↓
linear systems
NT2
↓
nonlinear systems
NT2
↓
observability of systems
NT2
↓
representation of system
NT2
↓
state of system
NT2
↓
system controllability
NT2
↓
system design
►
▼
NT3
↓
computer aided system design
NT2
↓
system robustness
NT2
↓
system sensitivity
NT2
↓
system states set
NT2
↓
transformations of system
NT1
↓
systems analysis
NT1
↓
systems engineering
Related terms
RT
⇆
computer technology
RT
⇆
mathematical control theory
Date of creation
20-Mar-2012
Accepted term
20-Mar-2012
Descendant terms
132
ARK
ark:/99152/t3dz42egxqm6eo
More specific terms
17
Alternative terms
0
Related terms
2
Notes
0
Metadata
BS8723-5
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Central terms
structure of system
controlled systems
game theory
operations research
mathematical programming
economic systems
mathematical model of system
chaos
hierarchical systems